I have an FF01 Golf VR6, which I bought new in 1995. It had a bit of a hard life before retiring to the loft for ten years or so. Anyway I recently decided to dig it out and start using it again. When I mentioned it to my mate he gave his old box of bits from when he used to race, said I could scavenge any parts I wanted. It is now fully ball raced, has an ESC and a Trinity Midnight 2 motor with a 24 tooth pinion and 71 tooth spur. I have some new 1500 batteries, because that's the biggest my old mechanical fast charger will handle. There is an on-road tuned spring set in the post along with some new tyres and wheels.
Heres a pic or 3......



I'm really pleased with how it's running, and just plan on using it as is for now. In the medium term I'd like to get second car, maybe a 4wd buggy to go with this one. However, I am keen to make the most of it so I have quite a few questions.
1) Has anyone any experience of fitting bodies to this chassis from other tamiya touring cars? I want a nice body for when it's on the shelf and was thinking the new MKV Golf TT01 body looks good (and maintains the VW theme). I am concerned that it may not fit because of the front motor on the FF01.
2) I just took a pure guess at the gearing, I have a 66 or a 71 tooth spur and a large range of pinions should anyone think a different ratio would yield better performance. I only hae the 101BK speed controller, but it seems to be coping OK with the Trinity motor as things are.
3) A 'feature' of this chassis seems to be quite a lot of slack in the suspension especially the steering linkage. This can't do the handling any favours, are there any tps for tightening things up?
3) Is there anything obvious I have missed that I could do to increase performance/handling? I don't want to heap too much more money on this car. A lot of the Hop Ups for this model are getting quite rare now, but I did notice a carbon gear shaft set for not too much, worth having, or not?
Appreciate any help.















